It's real! New RimWorld DLC has been confirmed and it's called Odyssey. A lot of very exciting new changes have been revealed in the blog post so far. Check out my video for full coverage of all the major changes.
New Features
Some of the new features announced are:
Space ships! – You can now build a moving home and live like a nomad or simply settle more than one colony.
Birds – We finally have real flighted animals (and pawns) including: peacocks, chickens, geese, quail, wasp drones and more.
New end game boss – An “unnatural and evil” mind stirs in the depths of space that controls the mechanoids to eradicate humanity. Will you vanquish this new foe or take over it's powers for yourself?
New biomes – molten worlds with flowing lava, apocalyptic urban hellscapes and derelicts space stations and asteriods; exploration is a huge part of this new update.
QoL and performance improvements – the free 1.6 update also includes massive performance improvements with multi-threaded lighting and pathing calculations as well as new tools to play RimWorld in the most ergonomic way possible. No need for 10s of third party mods.
This is just a brief intro to some of the changes, check out the video up top for the full scoop!
And just as I was about to start a new colony, BOOM! New (presumably) DLC teaser for RimWorld!!! Even though I haven't played this in over a year, I am super excited for this announcement.
What do we know so far?
Tia Young (the marketing director at Ludeon) just posted a single image titled “Incoming transmission: 06.11.2025”. The image itself looks like another new character (a la previous DLCs) at center stage with a lava planet and a whole bunch of space stations and ships in the background. The character seems to be wearing some sort of space suit and has a pet crow/raven on his shoulder. He's equipped with a rifle, canisters, compass, pouch and two glass containers containing mushrooms and gems.
What does this all mean?
What's most obvious to me is the space focus of this new teaser. Both the picture and the “incoming transmission” message seem to indicate that there will be opportunities to communicate and travel between space stations and maybe even other planets. One other exciting new thing I see here is the crow! Looks like we're finally going to have birds and perhaps other flighted animals in the game. Taking this game system to it's logical extreme, it will be interesting to see if we'll also see new flying units/enemies in the game. How will the devs handle presenting this to the player without making it confusing? And if they figure that out does this also possibly imply a new Z level system with underground caverns? I doubt it, but it's fun to think about.
The rifle looks new to me and for some reason makes me think “rail gun” or some sort of laser weapon. The compass, canisters and pouch seem to imply exploration making me wonder if that will be a large focus of this DLC. Perhaps the mushrooms and gems we see in the glass containers are exotic new materials and/or drugs our colonists can use to make themselves more powerful.
Now it's important to remember that RimWorld was primarily designed as a story generator first and game second. Meaning all of these new additions aren't here just for the “fun” of it – they're here to help us create even more gripping and exciting stories. All we can do now is patiently wait until hopefully June 11th and not November 6th 😂.
tl;dr: The new UI is all based on CSS so changing the look is as simple as changing that file. Make the changes yourself following the instructions below or download and replace the file.
Unlike most people, I was pretty excited and happy to see the new Steam UI changes. The classic UI was functional, but that's pretty much all it had going for it with that 90s Windows user experience. You had your menu bar, list of games and main window for whatever item you selected. Utilitarian.
I haven't given the new UI too much use to really have any solid opinions yet, but I am happy to see a new coat of paint on a platform I put so many hours into. The new UI is fresh, modern looking and finally feels like it fits in the with the Steam store. However, there is one issue that instantly caught my attention and had me searching for answers.
Hello world! I decided I wanted to have a creative outlet for myself and what better way of doing that than creating your own blog, right? Now when I say creative outlet, I mean a place where I can show the world what I've made, be it text, audio, video, software, hardware or anything else I may feel like creating.